Slumber Hill Cemetery
BayouSlumber Hill Cemetery has 2 recorded wild encounter methods in the current game data.
In-game screenshot not available
Wild encounters
SITE_DATA · 01Choose an encounter method to view its table. Species are grouped by evolution family; the stage encountered depends on the party’s baseline level when its first wild battle begins on this map.
| Evolution family | Time | Rate |
|---|---|---|
Hatenna#091–#093 | Any time | 23% |
Psyduck#013–#014 | Any time | 22% |
Rattata#009–#010 | Any time | 22% |
Volbeat#167–#168 | Any time | 22% |
Espurr#181–#182 | Any time | 11% |
| Evolution family | Time | Rate |
|---|---|---|
Duskull#178–#180 | Night | 20% |
Greavard#078–#079 | Night | 20% |
Volbeat#167–#168 | Night | 40% |
Litwick#183–#185 | Night | 10% |
Misdreavus#065–#066 | Night | 10% |